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Ok, this happened today, and is a perfect example of one of the many things that irritates me about today's newer MMO players and the mindset of sucjh players....as well as the way these MMO's themselves are designed...to a degree.
So I am playing Allods because really, there isn't a P2P MMO that is worth my $15 a month. And no, I haven't paid a penny to Allods. I enjoy the PvE, NOT the PvP, and can resist paying to advance like a lazya$$ contrary to popular opinion. Also, if even the PvE gets to the point where it is trying to force me to pay to continue, I simply will stop playing.
Anyways, I am enjoying taking my time going through some mobs to get the required items to complete a quest. Sure, I have to "med" to a point going solo, but regardless, I am enjoying the challenge and adventure of it. Now you can also say that this is wasting time, but after what I tell you, you will see my soloing was more productive and actually less time consuming considering.
I suddenly get an invite to a group. I figure, ok, maybe it'll go faster this way....WRONG! I am a healing class, so i start to heal as they pull...we kill a mob, one of the other 3 in the group instantly loots the mob (Only get 1 item per kill). Next mob, same guy gets it, and again, and again. So I say "I do hope everyone here is going to take turns and not simply ninja loot". The guy that was looting says, "I did most of this in a group yesterday and only need a few more. I can drop out of the group after that so it can go faster for the rest of you." The others in the group start doing the same race to loot and I am stuck being the healing puppet getting nothing done. I didn't get any of the items required that, in that same wasted amount of time, I had already obtained 6 of the 12 items. So....I leave the group, and I am the jerk. /shrug
This isn't even remotely near the first time this has happened. Sadly, it happens every other time I try to group. BTW, everyone in the group stated their total MMO playtimes when I mentioned how sad it was that the MMO's and their communities have devolved to such tactics. None were above 5 years...which IMO means that most started playing around the time Blizzard mass popularized MMO's. Not saying that is where they came from beyond a doubt, but that they were more than likely turned on to MMO's through it's advertising. But at the same time, most players I encounter like that come from WoW. But then again, who hasn't played it at this point. =P
What has happened? Why have MMO's become rat races to get to cap? To rush through every aspect of them and not consider other people? I remember a time when a group stuck together until everyone got all the required items out of courtesy and appreciation of the help. It's almost non-existent anymore. It no longer seems about the journey, but rather the destination. Which from what I thought, is the opposite of what MMO's started as, and what I thought console games are designed for. Sigh....