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Just spotted a thread in the Developer's Corner that wasn't very well written, and I'm going to expand on it, due to the fact I'm a major Glorantha fan and it wasn't very well written.
Basically, in Runequest, a HeroQuest was where, through a specific ritual, you blurred the barrier between the real world and your culture's / god's myth. The reason for this could be anything from stopping a drought ( if, for example, you had a myth of one of your god's killing a demon of drought, then you would reenact this ) to wanting to get magical artifacts to wanting to learn more of your god.
HeroQuesting basically put you in your myth whilst you still did things in the real world. Often, you'd end up with a much better and / or dead character ( in some myths, you have to die in order to complete them, such as the ones where the first god to die is one of yours ).
I think it'd be amazing to get this into an MMO, although you might need a GM team to run it whilst keeping it extremely rare to do so - as every HeroQuest has a few twists on the normal tale to teach the player a lesson about his god.
Does anyone have any suggests / ideas about this, or any comments on it?
More info about HeroQuests - There's also two examples of it in the PnP there, and both are pretty good.