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Well, here we are again, new year and new wannabe hopeful MMORPG to maybe rescue the genre...
Heres to hoping that they chase a niche market rather then the masses... 'Mass appeal' has been given more then enough chances to ruin this hobby and succeeded every friken time. Time to stop aiming for 11,000,000 people from ages 8-80... a realistic and sustainable profit can be made from a lot less, especially over years rather then months. There is room for integrity and imagination in a business plan, no matter what the greedy fools tell you.
Please, lets see a dev with a realistic budget and talent pool that is brave enough to devlop the game IT wants to make, and not one designed by committee by a forum full of cynical burned out whining sheeple.
This was the way the genre was forged and it really is the only way it will climb out of the swamp.