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Alot of your game sounds like it is very heavily magic oriented. Will it be possible to play a character which matches a traditional Warrior or Fighter arch-type from other games (i.e. uses no or very limited magical abilities) and would this sort of character be a "2nd class citizen" compared to one who focused on magic?
What are your design goals in terms of characters who choose to focus in different areas of study?
As a side note... After having read alot of your material...it reminds me a great deal of the writing style of a player I used to know in a text based game called Gemstone 3.