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Version 1.3.2 of Warhammer Online hit live servers today! Also out today is a new Producer's Letter where Producer Jeff Skalski goes into detail on some of the more prominent features of 1.3.2, and also gives us a look at what's coming down the pipe for WAR in 1.3.3 and beyond.
Now that 1.3.2 is out, what's 1.3.3 going to be about? Jeff is eager to answer in this letter, assuring players that 1.3.3 will focus on "career balance, RvR campaign enhancements, and performance." Jeff also says the theme for 1.3.3 will be "Bugs & Polish," though he assures us he means the removal of bugs, not the adding of 'em!
Some basic examples of the things you can expect to see in 1.3.3 along those lines:
- Ability to walk and sit. (RP players rejoice!)
- Various UI fixes, such as making sure timers synchronize properly on PQs.
- Graphical enhancements (Bloom, improved weapon trails, heat shimmer, etc…).
- Pet and monster pathing improvements.
Jeff also mentions that 1.3.3 will see the introduction of the "Underdog System," something that has only been mentioned in passing before. The Underdog System is basically a handicap system for the losing side, which will decrease the VPs required for the losing side to achieve domination or zone control and is capable of scaling depending on how badly that side is losing.
Finally, Jeff mentions that the "Hunter's Vale" instance will be a permanent addition to WAR. This decision was made in response to overwhelmingly positive player feedback on the instance during its run in the Wild Hunt Live Event.
Michael "MikeB" Bitton