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MMORPG.com Managing Editor Jon Wood takes a look at Turbine's DDO: Unlimited, the Free 2 Play rebirth of the company's Dungeons and Dragons MMO.
No major North American studio has tried to switch a game's business model years after launch. Turbine, recently,moved Dungeons and Dragons Online in that direction, pioneering a movement that, if successful, could have a lasting impact on an MMO industry that has already shown more openness to the item shop model.
Time and time again industry experts have said that in order for an item shop game to be successful, it has to be applied in the right way, to the right game. Is Turbine the right company? Is the system well implemented? Does the item shop unbalance the game? Is DDO, a game conceived as a subscription MMO, the right game to make this transition? Is now the time to be making the move? These and other questions need to be answered before anyone can judge such a controversial change.
Read Unlimited Examined