It looks like you're new here. If you want to get involved, click one of these buttons!
We have plenty of time to speculate about what GW2 will and won't be. IMO they go so much right with the first series. It has elements of gameply for nearly every audience, but of course there is always room for improvement. That leads to my question of the day. If you had the ear of a key ArenaNet decision makers ear what 3 ideas would you pitch to make GW2 the perfect game? You get three wishes so make them count.
1) A real economy. This would involve some sort of crafting system and auction house. I don't want GW2 to become a gear centric game, but let players really make and sale items. If not this find some way for players to earn money. I don't want to spend another two years as a 55 monk killing hydras.
2) Keep max level at 20. This is nothing new, but most definitely at the top of my wish list. Why, well because after over two years of more traditional MMO's I have had enough of the long level grind. I prefer a great campaign to 20 and then spend the majority of the game enjoying content. Not one time in faction and nightfall did I think man if I could just grind out more levels. Honestly what does being level 80 give you that being level 20 doesn't?
3) Faction based PvP. I don't want to give up the arenas or traditional GvG but actually going to war against the Char would be outstanding. Along those lines I say Anet should also blatently rip off Aion and turn the underworld into a contested zone. PvE/PvP would be an awesome and exciting change.
So there's my wish list, what about you?