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At E3 2009, SOE was showing off DC Universe Online hands-on and for the PS3. We checked the game out, took in a villain mission and then did a video interview with Creative Director Jens Anderson.
Unlike most MMOs, DC doesn't usually give the players 20 possible attacks in their hot bar at any given time. It's a simpler, faster experience and depending on the user's comfort with a console controller (specifically the camera), should be very familiar to that brand of gamer.
The bottom line is that the game looks and feels like a super-hero experience should. It's fast, things are exploding and flying around. There's nothing quite likely a running street fight at 200 mph to make someone feel heroic.
Read the preview here.
Watch the interview here.
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios