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One thing that struck me, is that this game seems to be played from a traditional third person angle... but at the same time Funcom talked about using firearms in combat. The third person angle kind of leads me into thinking that the game will use a lock on targeting mode, like traditional MMO's, instead of the nowadays quite popular FPS-style targeting of for example Darkfall, Earthrise, Fallen Earth and Mortal Online.
If that is the case (traditional targeting), won't that be quite boring for those preffering to play with firearms? If they choose to go with an FPS-style system... how do they solve magic and melee? If they go with a mix, how do they balance it? Questions, questions... and after just a few hours