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Yesterday, we learned that BioWare was making Star Wars: The Old Republic. In our announcement feature, we told you that we would continue to follow the story as it developed and so today we bring you this assortment of details from coverage around the web.
With the announcement of BioWare’s Star Wars: The Old Republic MMORPG less than 24 hours in the past, more and more information is beginning to surface concerning the early details of the game. Our own coverage here at MMORPG.com, which was posted shortly after the announcement, gives a good overview, but in the interest of keeping you, our readers, as informed as possible, we have spent some time scouring the web for new tidbits that we may have missed.
Our report mentioned both that the game would be story based, and that players would have access to companion characters similar to those in earlier Old Republic games. Massively is reporting that the game will make use of dialogue trees (think more like Age of Conan than say, Warhammer). These trees will allow players to make decisions within the dialogue that not only impact your companion, but that are irreversible. Remember in the old games, where you choices impacted on your companions… Kinda like that. Not a new idea for the franchise, but certainly a new concept in MMORPGs.
Read the update here.