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Age of Conan: Tempest of Set Class Overview

StraddenStradden Managing EditorHalifax, NSPosts: 6,696Member

MMORPG.com Age of Conan Correspondent Mike DeHart writes this overview of the Tempest of Set, the Stygian healer in Funcom's Age of Conan.

Tempests of Set in Age of Conan are the official priest class of the Stygian nation. They worship the snake god Set and call upon lightning powers to deal excellent single-target and area of effect (AOE) damage. They also have the ability to heal and resurrect allies. This guide will provide you with an overview of the tempest class, their pros and cons and give some helpful builds to get you started.


  • Archetype: Priest

  • Permitted Races: Stygian

  • Weapons: One-handed blunts, one-handed edged, polearms, daggers, bows, crossbows, and thrown weapons.

  • Armor: Cloth armor, light armor, and shields.

Age of Conan Screenshot

Check out the Tempest of Set Class Overview

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • cosycosy ColentinaPosts: 3,304Member

    imagepolearms and light armour thats new concept for me, usually polearms are used by heavy tanks

    BestSigEver :P
    image

  • SarielleSarielle Lexington, KYPosts: 91Member

    Some of the things in this article are a bit off...active blocking was nerfed into uselessness a long time ago. It should also be specified that they're the priest class with the highest -AoE- damage...bear shamans beat them hands down at single target burst damage.

    Tempests have stun, not a mez -- this game treats the two differently.

    And not all Tempests want to stay at range. For one thing, there are a lot of PBAoE spells for a Tempest (stormcrown, stormfield, elemental fury, call lightning, and totem to a certain degree, as it procs an extra tick of stormfield in addition to its own damage), and feats to reduce the casting time of their bread and butter one, stormfield. For the other, you need to be close to your teammates for them to receive your cone heal, so running stormfield and being close to your allies -- and enemies -- is often quite effective. Same with totem; you obviously want them to be close enough to you to get hit by the damage.

    While well-written, I get the feeling the author hasn't played a lot of the class himself.

     

    EDIT: And since all but one of our end-tier feats are broken or useless, the idea of maxing out only one tree as the author suggests is silly; even those wanting to use primarily lightning strike will still go far enough into Thunder for lightning cast to get an instant-cast lightning strike and handy damage buffs like fully-feated serpent ring and fully feated cobra stare (so the stun doesn't break on damage). I've actually seen very -few- Tempests at 80 running around with all their points in -either- tree, because it's much more effective to go hybrid even for wildly varying playstyles.

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