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Actually I have to ask why would someone not want longer progression? I am just curious, wouldn't you want your game to last as long as possible if you are paying for it monthly? Why would anyone ask for a game basically to end faster? Would a person that played less than someone that played alot actually have the advantage in they will actually get to enjoy their progression longer than the other person?
Also while we are at it .. what is the difference between a game that comes out with a longer progression than a game that comes out with fast progression that constantly puts out "content" faster because of their game being so fast? I don't see a difference really except you are paying more to progress further in one than the other. In the end the player always ask for more content, I have never heard anyone in a MMORPG state I want the game to end and I don't want to ever to progress further. Well actually I don't like change much but I am weird .. moving on. If you actually read what i am saying here then you will see how silly the debate is between the two types of games. The are ultimately the same but one just ends faster and then people will just finish faster and beg for more content .. .in which is ironic considering that is exactly what they don't want to do in the game is progress. You can see this if they think the game takes too long to get to max level, people complain.
Now what I could see people ask for is fun group dungeons, raid dungeons, PvP, etc etc .. whatever floats your boat to happen all the way up so your wonderful game that has slow progression is a blast for a long time to come, while the fast one ends .. and then has to patch and patch to try to keep up with "we want more!". Isn't the human species odd at times.