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After reading all of everybodies rants and raves about this subject, without anybody knowing anything on how its going to be - I'm not exactly sure where to start, but nearly EVERYTHING I've read is negative, so its time for a positive outlook on this project.
SWG was one of the most successful MMORPGs prior to WoW. WoW for the past few years has ruined the gaming industry. Blizzard created a mammoth of a game, that was simple, fun, and had a shallow learning curve. This game exploded on the market, and everybody bought it. Prior to WoW if you had 100k subs to your game you had a very, very successful MMO. When WoW came out the gaming companies started making copies, or games similar to WoW in order to try and grab at some of the profits that they were pulling in.
The thing about the state of the industry now is. Nearly EVERYBODY is sick of WoW. Sick of the same game play. Thats why everybody stated that AoC was the DEATH of WoW, simply because it had a different play style. AoC flopped because they released it too soon, swaying in the direction of the fans cries to release the game.
And now the next shining light in the death of WoW is KotORO. Everybody wants their version of the game, however, lets look at the facts here.
A little known fact: Bioware developed the original skill system for SWG.
Biowares Neverwinter Nights series is the APEX of sandbox - you may call bullshit on this, but listen to the reasoning. NWN is a COMPLETE sandbox, no other game can you modify SO MUCH within the game. You can make your own maps, your own severs, characters, enemies, etc.
Now do I believe that Bioware will use the same exact approach they did to NWN to KOTOR? No. However, NWN is wildly successful - and if Bioware, and I have full confidence in this, can take the sandbox ideas in NWN and apply it to an MMO. We could have the greatest Hybrid of a Sandbox/Story driven game that the gaming industry has ever seen.
Couple that with the fact that Star Wars by default already has a larger fan base than WoW could have ever thought of having - some people will play it just because its Star Wars. Depending on the launch, how the game is made, and learning from past marketing experences, Bioware could effecivly push this game to 20 million people.
If you look at it from that point of view - it isn't so bad. And you can bet that Bioware / EA / LA want to de-throne WoW, and they are so stupid that they'll make a WoW copy - they can see how many have already failed.