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A quick introduction:
I've played most mainstream MMO's out there and various others. I enjoy both group and solo game play, yet I tend to prefer group oriented activities. For this reason, I consider Final Fantasy XI to be the best MMORPG I've ever played. However, I always find myself going back and playing World of Warcraft; I've played it far more than any other MMORPG.
Now, by all means, there's many things about WoW that I don't like, but there are two very good things about it. Things that make it more accessible or... playable:
For one, it is very casual friendly. You can play for a very short amount of time and actually accomplish plenty. You can jump online at any time for any amount of time and can always find something fun to do. The best part about it though, is that if you do find some time to play for a few hours you can enjoy group content at any point in the game.
Secondly, WoW is polished much more than any other MMORPG. The graphics aren't that great in terms of technology or realism, but they look good. The animations have been perfected down to fluid movements and matching sounds. Bugs, glitches and lag are minimal. When you press a key for an action, you can be sure that it will work. The interface is initially attractive and simple, but it is also very malleable. The game runs smoothly. Do you understand what I mean by polish? I hope I explained that good enough.
My question is about polish. What level of polish can I expect to see in Citadel of Sorcery? I understand that it's hard to compete with a game that has millions of subscribers and unlimited resources, but a sense of polish is important to me. From everything that you've shared with us so far, CoS is likely going to be a great change from your typical MMO. I'm really looking forward to a game that is actually attempting to put the RP back in MMORPG. I just hope that it feels completed and perfected so that I can not only love the game but also want to play it.
Also, since I brought it up, will players be able to do much in limited amounts of time? Let's say 30 minutes to an hour. Can one manage to advance his or her personal story in that time? I don't expect it would be much, but I guess what I'm really trying to get at is would it be fun? Or would I have to play for hours in order to truly enjoy myself? What about other things to do that require larger amounts of time (probably requiring a group)? Will we have the freedom to play one way, the other, or both as we wish?
Thank you in advance for doing your best to answer my questions.