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Carolyn Koh is in Las Vegas at the Consumer Electronics Show. Yesterday, she spoke with Jess Lebow and numerous other of the Pirates of the Burning Sea dev team about what's changed since the pre-boarding party cam on board and what else will change before launch and beyond.
Pirates of the Burning Sea had a pre-order launch on January 7th, 9am PST. I happened to arrange my appointment with them that afternoon itself and chatted with Content Director Jess Lebow there in Vegas. He gave me a few interesting stats during our conversation when I asked how well the pre-launch was going.
They had 7,000 accounts signed up in the first five hours of the game.
They are number 4 on amazon.com for PC titles and number 1 on Gamestop.com
Impressive stats, however I was more interested in the changes, the tweaking and tuning that they had been doing since open beta. Drew Clowery, the avatar combat designer was there as well and reported that it was coming along, looking much better than what we last saw during open beta.
“Too many good changes to describe with many more in the works from feedback obtained during open beta,” I was told. Chatting with current players showed a few of them that improved the new player experience. Some ships seem to have changed sizes or classes and the free 4th level ship, the Renard, that is obtained in the Economy tutorial is no longer a “total pig. Square-rigged, light armor, crappy main guns and slooooow.” But currently described as a hull that’s “friendly with the wind” although the armor and cannon are still on the light side when compared to the Bermuda, but it is the free ship.
Read it all here.