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I just got the latest newsletter from Funcom, and had to say how disappointed I was to read this drivel. Listen to these moron devs brag on how character development in AOC will be nothing more than the simplified, class based generic garbage we've been getting over and over again ever since WoW was released.
The basic attributes strength, dexterity, constitution, wisdom and intelligence are automatically raised for you as you level up...Whenever you gain a new level you get a small amount of points that you can distribute freely between these different skills. They do not increase through use...You will notice that you do not improve weapon skills. You do not have to improve any skills to hit any harder...There is (only) one general tree specific to your archetype (Soldier, Mage, Priest or Rogue) and two trees specific to your class...We dont want to make it so that you feel like you are less effective because you trained a certain series of feats (that you have a chance to make any good/bad choices - Pynda)...We are putting a tremendous amount of effort into making character development in Age of Conan something...easy to understand.
It astounds me how devs can fail to realize that some of us actually take pleasure in carefully developing a unique character in the MMORPG's we play - even if we do occasionally make a mistake along the way. And that simply adding a spurt of blood to every single weapon swing we make, or seeing cartoon tits in game is going to be a satisfactory alternative to endless grinding.