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Auto Assault reminded me of a cross between Diablo and Auto Duel (remember that one? yes, I *am* old). Personally, I highly enjoyed it.
It was a fast-paced, fun game which lent itself well to casual gamers.
The crafting was certainly complex enough to intrigue those drawn to the artisan archetype.
All in all, this was a very fun game, but didn't seem to encourage much in the way of grouping and the quick-paced, non-stop "hack and slash" nature of the game seemed to make it a little shallow and at times overwhelming,
I do, however, have one major gripe: even though the retailer I bought it from (Microcenter), sold it for just $6 and included the audio CD and free headphone/mic set, they didn't tell buyers the game was scheduled to be cancelled. The did the same thing with an old version of DAoC (sold the outdated, non-working version for really cheap).
Anyway, I'll miss you, Auto Assault. Here's to hoping you come back later in a new and improved version when the market is more open to such a game.