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This week, Casual Play's Steve Wilson talks about the idea of certain games "lowering the bar" for what we expect from an MMORPG.
I hear frequently that the newer generations of MMOs are lowering the bar. World of Warcraft is one of the games that receives this accusation more than most others. This is sort of odd considering that it has done more to advance MMOs as a genre than any game previously, if you consider the number of players that subscribe to it as any indication of the genre improving. Really WoW did for MMOs what the Star Wars films did for sci-fi. And so I have to wonder what's really meant when someone says the new games have lowered the bar?
Sure there is some elitist pride having been one of the first in on something. I hear all the time from goths upset that Marilyn Manson ruined their rainy parade. Or that hip hop was once hip before it became white and nerdy. That video games were once the sole domain of the hopelessly dateless. Being the first in any of those niches made one an innovator, something that no matter how dorky seemed like it was worth bragging about. At least to others that thought that sort of thing was impressive.
You can read the whole column here.