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Dan Fortier returns this week to talk about his opinions of MMORPG cheating.
The are lots of great magical things that we experience in MMOs. Casters can summon giant balls of fire to burn their foes, healers can bring a fallen comrade back to life with a few muttered words and wily rouges can appear from thin air to stick a knife in between his opponents' ribs. Most of these abilities are defined by our character class or skills and determine the best way for us to beat an opponent. Other magical abilities are granted to players by virtue of game design, such chatting with another player in another part of the game world. Lastly, we have the powers granted by our real life skills, morals or income including purchasing in-game currency, having multiple accounts or choosing to log off as someone is about to kill you.
Now I'm not going to preach codes of conduct or attempt to encourage some kind of fair play standards, but I thought it might be fun to look at some of the ways players exploit game mechanics to best suit their needs. Everyone has a different moral compass when it comes to what is fair and what is cheating and what might be a perfectly legitimate strategy to me might me considered cheating to others. There is also a strange grey area of tricks that everyone has a different take on. In first person shooters for example, some folks cry "Camper!" if any person so much as stops to look around while others see it as a perfectly reasonable tactic for a defender to use.
You can read the article here.