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Dan Fortier and Garrett Fuller re-ignight the spark of the Staurday Debate to talk about the benefits and detractors of the fantasy genre in MMORPGs.
It seems like we continue to see a never-ending tide of Fantasy MMOs. I know the trend is just an extension of the original D&D and early console titles and most of the successful online title were simply drawing on them for inspiration and fan base, but I can't believe that is the only reason. At least in offline games there is more variety in the settings. Developers, the good ones at least, are smart enough to know where the money is at and playing it safe seems to still be the only way to succeed in the industry. When will the first real step forward in MMOs step forward and bring us a mainstream title that doesn't have elves or magic swords?
Read the debate here.