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Dungeons & Dragons Online: Dev Diary Video

DanaDana Halifax, NSPosts: 2,415Member

Today we have an exclusive developer diary video from Turbine for the Dungeons and Dragons Online module that launched yesterday. You can watch the video below.

Thank you to Turbine for sharing this.

Dana Massey
Formerly of
Currently Lead Designer for Bit Trap Studios


  • BallistixBallistix Toronto, ONPosts: 8Member

    Sigh... this redundancy of MMO development is tiresome.  If only they stopped copying eachothers game an looked at an aspect of their own game which makes it distinguishable from all the others out there.  The majority of MMOs remind me LEGO.  Sure, there's StarWars LEGO, Fantasy LEGO, Duplo LEGO... sure they look different and all but their STILL F'ING LEGO!

    What about looking at the idea of Dungeons & Dragons.  Lets look at the word Dungeon.  Remember the game Dungeon Keeper by Bullfrog?  Sure, we don't have to go as comlpex as the game was with ever single aspect, but simply put you sent your forces against the computer's to trying to kill their lord, and protect your dungeon heart.  Or what about having 2 rival partys try to get a treasure hidden in a maze before the other team is able to find it?  Lets get original, and not stagnant!

    What does anyone else think?

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