Best Insightful Content

  • Haunted House Tour 2017 - SotA Community Project - Shroud of the Avatar Video Podcast

    The_Vooch said:
    postlarval,

    > His entire post history is in the WTB section of the forums

    This is a lie. I've also posted about events, commented on the economy, and posted about charity. When was the last time you ever did anything for a charity?

    > None of that is crafted

    Another lie. The vast majority of items at the place are crafted or taken from NPC towns (ie. free).

    > He paid thousands for a POT and furnished it with his bank account.

    Another lie. I've never owned a POT.

    Get your facts straight, man!

    - Vooch
    So how much did it cost to put that all together?
    LeFantomepostlarvalmichael4k
  • So what is old school MMO really?

    I started EQ in 99 in Freeport. After days, I finally ventured out and ended up in N Karana. A guard killed me because I was a Shadowknight Human. I started naked back in Freeport. I went to E Commons tunnels and 10 players gladly escorted me there to get my corpse. We formed a guild that lasted for 8 years. I'm still friends irl with all of them. Orc groups were super easy to get at low levels. Then there was Oasis where you would be medding on the docks and die because someone trained sand giants or spectres. Every zone in that game had a story for me.  Guild parties jumping off the Eastern Wastes bridge. 48 hour ToV raids. That time to me was like magic, and I really, really hope Pantheon brings back that spirit. 
    RhoklawKyleran
  • Pantheon will be at Twitch Con this weekend

    SlyLoK said:
    Am I reading the website right... $1000 for pre alpha tier? $300 for alpha? That is steep. At least it will be easier to handle a smaller player base with focused testing.
    $1000 is a mere pittance for such a privilege...
    KyleranJamesGoblinKilsin
  • The Clockwork City... love it!

    Rhoklaw said:
    So, I'm not a huuuge lore guy, but would this city belong to the Dwarves by chance?
    No. One of the Tribunal, Sotha Sil, created it. It first appeared in a Morrowind DLC, Tribunal, 15 years ago. He did copy a lot of Dwemmer things in its creation though so it does have that Dwemmer feel.

    It's a miniature city inside an orb. You're miniaturized as you enter.
    Rhoklaw
  • New Ship - Introductory Price of $850

    Zandog said:
    Kefo said:
    Zandog said:
    Erillion said:
    Talonsin said:
      The business model for the game after launch is to sell ships and keep afloat on those sales?
    Only partially correct:

    * Selling starter packages (including starter ships)
    * Story expansions for solo game (e.g. "Behind Enemy Lines" for Squadron 42)
    * non-military story expansions for solo game
    * real-world-cash to in -game-cash UEC conversion (but limited amount per day, not enough to buy ships) (in my opinion this becomes obsolete quickly as IMHO players will gain in game money quickly)
    * cosmetic upgrades  (ship skins etc.)
    * temporary booster packs (e.g. + 5 % speed/maneuverability)
    * reduce time to get a new (larger) ship from insurance company (larger ships are not instantly replaced)
    * cosmetic items (for hangar)
    * on-site delivered standard ship modules (no high grade modules)

    Unconfirmed but possible:
    * continuation of voluntary subscriber model (for those that like the "Jump Point" magazine and like to get special cosmetic hangar items) - no in game performance bonus from voluntary subscription


    Have fun 

    I find it funny that the people backing the game are also going to allow CR to nickle and dime their play experience.
    I find it funny that the people not backing this game are wondering how Cloud Imperium Games is suppose to make money to keep the game operating and produce content when there is no subscription model.
    Through ship sales.

    You honestly think if the game releases then CR is going to turn to his team and say "well we released and I'll keep my word and shut off the money faucet that is ship sales that brings us 30ish million dollars a year so we can switch to little piddley things in the cash shop." 

    Now maybe he will say that but I can bet it will be followed up with a bunch of laughter and slapping CR on the back for making a good joke.

    Bring up ship sales and you get shouted down that they are a business how do you expect them to make money. Bring up how they are going to make money after release and you get told selling little things in the cash shop. Well if they are a business then they are going to continue the ship sales and will probably have holiday streams to introduce new ships still.


    - Starter packages (i.e. the core game/a small multi-role ship and some in-game credits), which means smaller, less specialized ships with limited abilities. No concept or individual ship sales after launch.
    - Limited daily UEC (real cash for in game credits) sales. Not enough for P2W to affect the economy/game. I will backtrack a little and say I wouldn't be surprised if a sub is optional, giving a few minor convenience perks.
    - Continued single player and multiplayer 'chapters' and 'expansions'. Note: They said the game would launch with 10 systems with another 90 systems post launch. Many of those new areas will be monetized in expansions.
    - THE BIG ONE: Cosmetic items. With avatar, ship, weapons, armor, clothing, homestead (and more) appearance options we've already seen, I would not be surprised to see a mega shop with hundreds of cosmetic options for sale in their cash shop.

    I could come up with a few more that didn't involve selling in-game profitable items (P2W). 
    Right. Well I hope you're right and I'm wrong but given this company's history and the guy in charge I tend to be a little more pessimistic 
    Zandog
  • 'AAA Games at EA Are Dead for the Time-Being' & Microtransactions Are Why

    SBFord said:
    Forgrimm said:
    The source is a confirmed douche who has an ax to grind because he was canned by the company. Not sure why he was even given a mention here.
    Horse manure. The guy is a jerk, no question, but that doesn't relegate his insights into EA's bottom line irrelevant. If you don't see the "handwriting on the wall" with regard to big house publishers and single-player RPGs, you're simply burying your head in the sand. 
    That is your opinion, mine is you are promoting this racist jerk and giving him a platform to spread his hate.  I can guarantee if this was a white man who made the same claims about POC and came out with this revenge to get back at  company who fired you would not have posted it here.  
    Kootur
  • New Ship - Introductory Price of $850

    Zandog said:
    Erillion said:
    Talonsin said:
      The business model for the game after launch is to sell ships and keep afloat on those sales?
    Only partially correct:

    * Selling starter packages (including starter ships)
    * Story expansions for solo game (e.g. "Behind Enemy Lines" for Squadron 42)
    * non-military story expansions for solo game
    * real-world-cash to in -game-cash UEC conversion (but limited amount per day, not enough to buy ships) (in my opinion this becomes obsolete quickly as IMHO players will gain in game money quickly)
    * cosmetic upgrades  (ship skins etc.)
    * temporary booster packs (e.g. + 5 % speed/maneuverability)
    * reduce time to get a new (larger) ship from insurance company (larger ships are not instantly replaced)
    * cosmetic items (for hangar)
    * on-site delivered standard ship modules (no high grade modules)

    Unconfirmed but possible:
    * continuation of voluntary subscriber model (for those that like the "Jump Point" magazine and like to get special cosmetic hangar items) - no in game performance bonus from voluntary subscription


    Have fun 

    I find it funny that the people backing the game are also going to allow CR to nickle and dime their play experience.
    I find it funny that the people not backing this game are wondering how Cloud Imperium Games is suppose to make money to keep the game operating and produce content when there is no subscription model.
    Through ship sales.

    You honestly think if the game releases then CR is going to turn to his team and say "well we released and I'll keep my word and shut off the money faucet that is ship sales that brings us 30ish million dollars a year so we can switch to little piddley things in the cash shop." 

    Now maybe he will say that but I can bet it will be followed up with a bunch of laughter and slapping CR on the back for making a good joke.

    Bring up ship sales and you get shouted down that they are a business how do you expect them to make money. Bring up how they are going to make money after release and you get told selling little things in the cash shop. Well if they are a business then they are going to continue the ship sales and will probably have holiday streams to introduce new ships still.
    ZandogOctagon7711
  • New Ship - Introductory Price of $850

    Not sure why I even respond to Sean, he's the only troll on these boards that quite earnestly is so confused that he doesn't even have any idea he's actually trolling.
    rpmcmurphyZandogJamesGoblin
  • 'AAA Games at EA Are Dead for the Time-Being' & Microtransactions Are Why

    Torval said:
    It's sad the mainstream market has moved on. I guess it's more sad for the crowds that like big production games, but I'm not worried about an RPG drought. People who loved them before still do. Games will be made. RPG nerds were around before EA, we'll be around after.
    Divinity:OS2 is far superior than most AAA singleplayer RPGs anyhow, in my opinion.  

    Less focus on marketing and flashy graphics, more on RPG and depth serves me just fine.   B)
    SBFordKyleranTorvalSadfistNilden
  • What is the best game to play long after it was released?

    Kyleran said:
    Talonsin said:
    Any of the Elder Scrolls or Fallout games.  Just fired Skyrim back up to play through it with a mod to enhance the already good graphics.

    I bought and abandoned Skyrim back in 2011.

    Saw it sitting in my Steam library and was considering firing it up for another run.
    There are some really good mods for it.  The graphics mods are incredible.  If the controls or abilities were an issue, there are mods that will fix them. 
    Kyleran